Here is my Houdini and Maya FX reel, which shows many disciplines including Houdini crowds, Maya nCloth, nParticles, nHair, and fluids. Rendering is done either in Mental Ray or Arnold, and camera tracking is done with either 3DEqualizer or PFTrack.
Daniel_Sidi_FX_Reel_2017 from Daniel Sidi on Vimeo..
Here is my Matchmoving reel, which shows some of the most difficult shots I have tackled. All work shown in these shots was done using PFTrack. I am also familiar with 3DEqualizer and Nuke's built in tracker.