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Tuesday 2 May 2023

Side project: Python UI for texture selection in both Maya and Houdini

I am happy to present a few trials of a side project.

Inspired by Postoffice (Amsterdam) Stadium and Crowd tool, I decided to start development of my own system.

I started with a very basic premise: to be able to select any team, from any football league, from any country and assign that choice to the home and away team. This would then be reflected in the texture of the shirts worn by the crowd.

In this way, I would be able to customise the crowd to any combination. Useful for broadcasters who need to quickly swap teams in virtual stadiums.

This UI was created in Python 2


Team shirt selector from Daniel Sidi on Vimeo.

Team Selector tool in Houdini from Daniel Sidi on Vimeo.